![]() ![]() For the Ammo mods, players can switch between the Tungsten Rounds VII and Shredder Rounds VII.įor the HMWP X Spectre Gear pistol, players should equip the Combat Optics X weapon mod. For the HMWSR X Spectre Gear sniper rifle, players could equip Kinetic Coil X and the Rail Extension VII. "Mass Effect" players can add two Weapon Mods and one Ammo mod for each of these weapons. It deals with damage ranging between 256 and 294, which is beyond the damage other pistols deliver. For the pistol, players should choose the HMWP X Spectre Gear. Players should use the HMWSR X Spectre Gear as their sniper rifle since it has an outstanding accuracy rating. Companyīest Commando Infiltrator Specialization Buildįor the best Commando Infiltrator Build, "Mass Effect" players should equip the sniper rifle and pistol. 'Mass Effect: Andromeda' has seen regular updates from developer BioWare. ![]() It also reduces the cooldown time of Marksman Abilities, Immunity and Assassination by 25% when players reach Rank 12. The Commando Infiltrator specialization provides players with bonus damage to all the weapons they have. Choosing the Commando specialization boosts players' Infiltrator Class Talent rank. "Mass Effect" players need to complete this side quest so they could choose between two specializations - the Commando and the Operative. When players access the Galaxy Map at Level 20, they will receive the Assignment UNC: Rogue VI on Luna from Admiral Hackett. How To Achieve Commando Infiltrator Specialization For players looking for ways on how to achieve the Commando Infiltrator specialization and the best weapons, mods and squadmates to maximize it, this guide could come in handy. This class has the unique ability to sneak past enemies with its knack for tech and weapons. The Infiltrator is a hybrid class in "Mass Effect" that combines the best abilities of the Soldier and Engineer classes. "Mass Effect: Legendary Edition" is available on PC, Xbox One and PlayStation 4."Mass Effect: Legendary Edition" features six classes. ![]() This build feels insanely strong and I’m having a blast playing it. You can do this as infiltrator or engineer since the heavy use of combo damage as well as the isharay. I use maverick armour for extra head shot damage but you can use whatever (Angaran is pretty good as well) and I’m rolling through insanity like it’s on normal. I don’t take tac cloak since you lose out on the drone and it also cuts your healing short unless you take the perk, and the damage boost isn’t as important when you can spam attacks. But you also have incinerate and drain to constantly set off combos, regain shields and health. The isharay being the highest dps weapon in the game will absolutely shred anything at the exception of fiends and will heal right back up. So that means that the isharay is basically infinite ammo at no cost as you heal back up what you use as well as giving an almost constant 30% damage boost. I don’t know if this is a bug or intended (probably a bug) but once you have your drone deployed using its activation again (targeting anything) counts as using a tech ability which will activate the healing (as well as the 30% damage boost from another perk). ![]() Adding a bio-converter to an isharay sniper makes the sniper basically semi auto at the cost of some health, however, using the life support ability under the team support tree, using your abilities will heal you. ![]()
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